The sixth game project I took part in at The Game Assembly, Spite: Wrath Of Valkyria is a Diablo like hack and slash action RPG where you play as a valkyrie who has to fight through hordes of mythical creatures and defeat the world serpent. This game was developed over 14 weeks on halftime.
I was responsible for a lot of environmental assets including trees, basalt cliffs, burnt houses and several ground materials.
I also had the opportunity to create the player character and texture the final boss.